Beyond Books: Exploring AR in Education with Unity3D
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Beyond Books: Exploring AR in Education with Unity3D
Dr Arjun B C1, Akash D2
1Prof. And HOD Dept. of Information Science And Engineering, Rajeev Institute Of Technology, Hassan, India
2Information Science And Engineering, Rajeev Institute Of Technology, Hassan, India
ABSTRACT
Augmented Reality (AR) is a technology that enables the blending of digital information, such as 3D models, images, or videos, into our real-world environment in real time. Unlike virtual reality, which creates an entirely artificial environment, AR enhances reality by overlaying digital elements. Augmented Reality (AR) is a technological innovation that combines the physical and digital worlds.
It overlays contextual and interactive digital information onto the environment we see, creating an immersive experience. AR can revolutionize various fields such as computer science, human-computer interaction, psychology, medicine, and education. Although the concept of AR dates back to the 1960s, recent advancements in sensor technologies, computational power, and mobile devices have made it more accessible. As AR gains popularity, researchers explore its potential in different fields and study the cognitive processes involved in AR interactions. Understanding the fundamental principles of AR systems is key to unlocking its transformative capabilities. As we go further, we will explore the dimensions of augmented reality, including its evolution, current scientific applications, and prospects for scientific inquiry and innovation.
Key Words: Augmented Reality (AR), Digital Integration,
Immersive Experience, Interdisciplinary Research,
Technological Innovation
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